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Learning Intention

No-go is an inclusive activity to develop fielding, throwing, catching and ball placement skills.

Band Level

F - 2, 3 - 4, Skill Development, Game Concepts

Content Description

ACPMP043, ACPMP045

Skill Focus

Catching, Fielding, Throwing

Equipment

  • 1 glove per player
  • 1 soft core ball per group
  • 8 marker cones
  • A variety of balls (optional)

How-To

  1. Players form 2 teams.
  2. Players line up across from each other, separated by a no-go barrier.
  3. The ball is thrown across the barrier.
  4. Opponents catch or field the ball and send it back.
  5. The teams score points when the ball bounces on the opponents’ side twice before it is caught.
  6. Opponents send the ball out of the marked area and the ball lands in the no-go zone.

Change It...

Harder

  • Use more than 1 ball
  • Designate targets within the opposition area

Tips

  • Catch the ball with soft hands

Question

  • Where should you stand to defend the space?